technical

Pinball Unit3D - Flippers Test

This is a raw flippers behaviour test session to see how my new more complex flippers behaviour worked. I used my "Debug Shot" functionnality (drag and drop with mouse). When I pressed space, the last recorded shot was replayed, that's why the ball disapear and reapear elsewhere.

I tried to make dead passes, flipper passes (left to right and right to left), drop and catch, drop/catch/shot and, in the beginning, death saves...

You can also ear some of the sound simulation recently implented. Pay attention to the rolling ball sound.

More video to come, including one about flipper response curves tuning tool...
21 December 2014
views: 1,898

Unit3D Pinball - Some new options and metallica pro gameplay

11 May 2014
views: 925

Unit3D Pinball WIP: Bram Stocker's Dracula - Mist Magnet Test

24 March 2014
views: 2,522

Unit3D Pinball - DirectOutput Support

16 December 2013
views: 2,130

Unit3D Pinball - Lighting Demo 2 - Reflections

12 December 2013
views: 551

Unit3D Pinball - Lighting Demo

30 September 2013
views: 347

FlipperTest

19 September 2013
views: 455

Pinball Unit3D - Flippers Test

12 August 2013
views: 3,275

Pinball Unit3D - Oculus Rift Demo 1

23 July 2013
views: 691

Pinball Unit3D - Debug Shot Demo

30 June 2013
views: 312

Subway System Demo

10 June 2013
views: 599

VPinMame in Unity - light glow

07 June 2013
views: 119

VpinMame in unity - Lamps Proof Concept

28 May 2013
views: 514

Visual PinMame in Unity - DMD