This is a raw flippers behaviour test session to see how my new more complex flippers behaviour worked. I used my "Debug Shot" functionnality (drag and drop with mouse). When I pressed space, the last recorded shot was replayed, that's why the ball disapear and reapear elsewhere.
I tried to make dead passes, flipper passes (left to right and right to left), drop and catch, drop/catch/shot and, in the beginning, death saves...
You can also ear some of the sound simulation recently implented. Pay attention to the rolling ball sound.
More video to come, including one about flipper response curves tuning tool...
21 December 2014
Unit3D Pinball - Some new options and metallica pro gameplay
11 May 2014
Unit3D Pinball WIP: Bram Stocker's Dracula - Mist Magnet Test