technical

Pinball Unit3D - Debug Shot Demo

Hi. This is a demo of a system I coded to debug quickly a table in our pinball simulation (using Unity). In this scene I set up a cheating block (invisble) avoiding ball to fall in the drain to have the time to show you how it works: Right click on the playfield, drag and release to launch the ball (or a new one if none on the playfield). The drag gives you the direction and the length gives the shot power.

You can also save the current shot and assigning a shortcut, ideal to reproduce quickly specific sequences, to test a rom for example. Hope you like... (and the first step of the new glass shader ;) .. quite messed up with divx though).
21 December 2014
views: 1,937

Unit3D Pinball - Some new options and metallica pro gameplay

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Unit3D Pinball WIP: Bram Stocker's Dracula - Mist Magnet Test

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Unit3D Pinball - DirectOutput Support

16 December 2013
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Unit3D Pinball - Lighting Demo 2 - Reflections

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Unit3D Pinball - Lighting Demo

30 September 2013
views: 347

FlipperTest

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views: 456

Pinball Unit3D - Flippers Test

12 August 2013
views: 3,289

Pinball Unit3D - Oculus Rift Demo 1

23 July 2013
views: 693

Pinball Unit3D - Debug Shot Demo

30 June 2013
views: 312

Subway System Demo

10 June 2013
views: 599

VPinMame in Unity - light glow

07 June 2013
views: 120

VpinMame in unity - Lamps Proof Concept

28 May 2013
views: 516

Visual PinMame in Unity - DMD