BxNudge Class Reference

Inherits BxBehaviour.

Public Types

enum  Type { Ball =0, TableKinematics, TablePhysics }

Static Public Member Functions

static void Recenter ()
 Set current value as center (simple calibration)

Public Attributes

GameObject arrow = null

Static Public Attributes

static float s_tiltThreshold = 0.5f
static bool s_debug = false
static Vector2 s_center =

Additional Inherited Members

- Protected Attributes inherited from BxBehaviour
ImporterParams m_ip = null
- Properties inherited from BxBehaviour
ImporterParams Params [get]

The documentation for this class was generated from the following file: